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The Inside Connection

Always looking out for you.

Look, to get ahead at CIA, you really need a friend on the inside—someone who can help you negotiate the twists and turns in this place.

I’m that friend.

Who else are you going to turn to? Demetrius? Yuna? Paine?! All of the other Quest Givers are specialists. Oh, they’re good at what they do but they only see part of the plan. Me? I listen and read. I wonder and think. I put the pieces together and look for…

Well, let’s just say I look for possibilities, too. Liberty isn’t the only one looking to open new doors.

Words of Warning:

  • Don’t fight Liberty. Without her, we wouldn’t be were we are.
  • Don’t fear Paine. He’s just pulling weeds in our garden.
  • Don’t cross the Captain. He’s got this game, including you, under his little finger.
  • Don’t take shortcuts. Retool Camp is something you want to avoid at all costs!
  • Don’t miss the boat. This is a once-in-a-lifetime ride, kid.

Friendly Advice:

  • Nail your Skills Pack. You’ll be using it the rest of the year.
  • Read and listen, wonder and think, do what you’re told. Then new doors will open.
  • Slow and steady beats quick and dirty every time. Take your time and learn.
  • You’re never finished. There’s always something else to do. don’t make the Captain call you out.
  • Love your blog. It’s your cheat-sheet for the rest of the year.

Before I send you on your way, here’s one final reminder: Submit your passport application!

No application. No Passport. No blog. No Skills Pack. No Miles. No Gold. No game. No fun.

See you on the otherside, VisitorGood Luck!